The Developers of Upcoming 'Espresso MOBA' Project Zeta Want It to Feel Like a Formula 1 Race
Project Zeta is a mashup of multiple live-service genres, but for developer Nirvanana, it’s best described as an “espresso MOBA.”
Nirvanana, the studio behind the upcoming "Project Zeta," aims to create a MOBA experience that feels like a Formula 1 race. Unlike traditional MOBAs, Project Zeta focuses on objective-driven teamfights rather than lane-based combat. Each session is divided into seven phases, with the first phase involving players defeating ordinary monsters to level up and collecting prisms for points.
The game emphasizes fast-paced combat with unlimited respawns and a short time-to-kill, encouraging players to take risks and engage in teamfights. The absence of a crosshair and the need for accurate aiming encourages players to rely on their abilities, positioning, and mind games. Nirvanana CEO Namseok Kim compared Project Zeta to a Formula 1 race, stating that everything that makes a MOBA fun is compressed into a 20-minute session.
The game was designed to be playable on a controller, ensuring a level playing field for PC and console players. Project Zeta's fast-paced nature, streamlined design, and availability on console may help it attract MOBA fans away from established titles like League of Legends or Dota 2.
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