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Call of Duty's Anti-Cheat Boss Dispels Cheating Myths, Breaks Down Review Process, and More

Cheating in video games has turned into a multi-billon dollar industry, which has forced franchises like Call of Duty to build entire teams to combat this epidemic.

Call of Duty's Anti-Cheat Boss Dispels Cheating Myths, Breaks Down Review Process, and More

Cheating in video games has become a massive industry, prompting companies like Call of Duty to create dedicated anti-cheat teams. David Andrews, a former Department of Defense contractor who now heads Activision's Game Security for Call of Duty, shed light on the anti-cheat system, Ricochet, during an interview with IGN. Andrews explained the differences between combating cheating in Grand Theft Auto Online, Red Dead Online, and Call of Duty, emphasizing the unique challenges each game presents.

He highlighted the impact of cheats, which disrupt the player experience regardless of platform, and the importance of swiftly removing cheaters. While there is no unified strategy among companies, Andrews noted the importance of sharing information and working together to combat cheating in the industry. He also revealed that some cheat developers are driven by a passion for understanding game mechanics and have been successfully recruited to help strengthen anti-cheat measures.

Written by urgent.news from IGN's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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