Call of Duty Anti-Cheat Boss Reveals Why Activision Shadow Bans Players Suspected of Cheating Instead of Immediately Permanently Banning Them
The senior director of Call of Duty's anti-cheat system has explained why Activision shadow bans players instead of outright permanently banning them from the game.
David Andrews, the senior director of Call of Duty's anti-cheat system, has shed light on the company's decision to shadow ban players suspected of cheating instead of immediately permanently banning them. For years, there has been controversy surrounding cheating and the implementation of anti-cheat systems in major games like Call of Duty.
While anti-cheat systems are not flawless and can make mistakes, causing accidental bans, they also serve as a stop-gap measure to isolate suspicious accounts for further review. This approach allows Activision to evaluate the situation holistically and determine whether a player should be rehabilitated or permanently banned. In some cases, players may be placed in limited matchmaking pools, granting them the opportunity to rejoin the game population if they cease their cheating behavior.
Activision has a range of enforcement capabilities, including ranked play bans, remote play bans, temporary and permanent account suspensions, and hardware bans. The company continually assesses which measure is most appropriate for each group of cheaters, considering factors such as the likelihood of rehabilitation and the need for further research.
Despite a recent accidental ban of a former pro player during Call of Duty: Modern Warfare 4's beta testing, Activision promptly rectified the issue, demonstrating their commitment to addressing cheating concerns while maintaining a positive experience for players.
Written by urgent.news from IGN's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.
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