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We played 'Exodus', a sci-fi RPG that should please 'Mass Effect' fans, even if you can't romance the talking octopus

An explosive hands-on demo has us more excited than before for the new action RPG led by BioWare veterans, who talked to us about its making.

We played 'Exodus', a sci-fi RPG that should please 'Mass Effect' fans, even if you can't romance the talking octopus

Exodus, a sci-fi RPG developed by Archetype Entertainment and published by Wizards of the Coast, has made significant progress in recent years. Now, at Gamescom 2026, the publisher revealed the release date and provided a hands-on demo. The protagonist, Jun Aslan, can be customized, similar to Commander Shepard in Mass Effect. The game features a 50-minute demo in which Jun and their companions navigate Khonsu, an orbital space platform above Lidon, a world inhabited by Awakened frogs. These genetically modified animals play a vital role in maintaining critical systems.

Exodus shares similarities with Mass Effect in terms of gameplay, emphasizing a dynamic and fiercer experience. The game offers a richer arsenal of sci-fi weapons and ancient powers, allowing players to neutralize enemies in various ways. Developers Chad Robertson, Chris King, and Drew Karpyshyn, all with backgrounds in BioWare, shared insights about the game's development.

Robertson emphasized the importance of creating an IP that could stand the test of time, while Karpyshyn highlighted the influence of KOTOR and Mass Effect on the narrative and BioWare's impact on the project's direction. The game's universe is set in the Omega Centauri cluster, spanning roughly 40,000 years of time, and Archetype aims to develop numerous stories within this expansive setting.

Written by urgent.news from Space.com's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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