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Blood of Dawnwalker's first patch offers relief from buggy tutorials and tight-lipped NPCs, but Rebel Wolves are still working on fixes for the stuttering and shader crash problems

Witcher-flavoured vampire RPG The Blood of Dawnwalker has received its first post-launch patch, with developers Rebel Wolves dipping their fangs into a modest neckful of problems with blocked quest progression and general controller behaviour on PC. They've also taught a blacksmith a new recipe. Alas, the devs are still working on fixes for those problems with stuttering, PlayStation…

Blood of Dawnwalker's first patch offers relief from buggy tutorials and tight-lipped NPCs, but Rebel Wolves are still working on fixes for the stuttering and shader crash problems

The Blood of Dawnwalker, a Witcher-flavoured vampire RPG, has received its first post-launch patch. According to Rock Paper Shotgun, the patch addresses issues with blocked quest progression, controller behaviour on PC, and adds a new recipe for a blacksmith. The patch also fixes problems with the tutorial, specifically with a character named Lunka who would get lost while guiding the player.

The patch does not yet fix issues with stuttering, PlayStation button-mapping, and shader compilation, which were previously reported. These problems are still being worked on by the developers, Rebel Wolves.

The game has some notable features and quests, including the "Buried Past" quest, which involves helping a blind former mercenary named Volk, as reported by Polygon. Additionally, players may encounter challenges such as escaping Xanthe's trap in Griefberg Castle, which requires navigating a labyrinth and following specific banners, as described by PC Gamer.

Brief written by urgent.news from Rock Paper Shotgun, PC Gamer, Polygon — 3 reports on this story. Machine-written — may contain errors; check the original before relying on it.

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