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A la oficina o a la calle: los estudios de videojuegos ponen trabas al teletrabajo

Tras años de crecimiento y flexibilidad, las compañías sufren ajustes e imponen la presencialidad. Los sindicatos y los empleados creen que es para forzar salidas

A la oficina o a la calle: los estudios de videojuegos ponen trabas al teletrabajo

The rapid expansion of video game studios, particularly mobile games, cannot be understood without the COVID-19 pandemic. In 2020, when the coronavirus forced many to confine themselves at home, smartphones and consoles became the primary sources of entertainment. This led to a surge in video game studios, both large and small, multinational and independent, setting up shop in Spain, mainly in Barcelona and Madrid. They hired extensive teams and offered remote work and flexibility to attract talent.

However, six years later, the bubble has burst, and the sector is experiencing a certain contraction. This has led to several companies closing or downsizing their teams. Simultaneously, many are declaring the end of remote work and forcing employees back to the office. Unions do not see this as a coincidence and believe that one thing is leading to the other. They claim that companies are decreeing the return to the office to force voluntary departures and save on compensation.

Written by urgent.news from El Pais Economia's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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