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Star Wars Zero Company Handles Difficulty Like No Other Game Ever Has

Star Wars Zero Company's best feature is an innovative approach to difficulty that lets you choose your own challenge.

Star Wars Zero Company Handles Difficulty Like No Other Game Ever Has

Star Wars Zero Company has a unique approach to difficulty. The game allows players to opt for a permadeath setting, where characters can die permanently, adding a high-stakes element to the gameplay. According to Tom's Guide, this setting makes every decision feel extremely high-stakes.

The game's approach to difficulty is notable, as it deviates from the typical video game mechanic of respawning or reloading. Polygon describes it as "downright ingenious".

Star Wars Zero Company was originally pitched as a game in the Titanfall universe, but was later developed as a Star Wars game. IGN reports that the game's development was marked by financial struggles, with the studio running out of money and most of its employees being furloughed just weeks before launch.

Brief written by urgent.news from Polygon, Tom's Guide, IGN — 3 reports on this story. Machine-written — may contain errors; check the original before relying on it.

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