The Blood of Dawnwalker is a dark, moody, ambitious RPG that's brilliant one minute and broken the next
The Blood of Dawnwalker is a superbly written vampire RPG undercut by clunky combat and rough performance. It’s ambitious, flawed, and worth it for the story.
The Blood of Dawnwalker is a dark, moody, ambitious RPG developed by Rebel Wolves, a studio founded by former CD Projekt Red employees. Released on September 3, 2026, for Xbox Series X, PlayStation 5, and PC, the game is set in a 14th-century valley ruled by vampires. Players control Coen, a Dawnwalker who shifts between human and vampire forms to save his family and defeat the vampire lord Brencis within a 30-day window.
The game boasts impressive writing and a bleak atmosphere reminiscent of The Witcher 3, but struggles with clunky combat and technical rough edges. Its protagonists, including Coen, are often underwritten, and the game's unique time mechanic remains unproven. Fans of sprawling, story-driven RPGs and those who appreciate atmospheric, morally gray choices will find much to celebrate in The Blood of Dawnwalker, but whether it's worth the $69 price tag depends on one's tolerance for technical issues and uneven character development.
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