Nvidia’s “Slop Tracing” Feature That Uses AI to Yassify Video Games Leaked, and the Results Are Even More Horrifying Than Anyone Thought Possible
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Nvidia revealed its new DLSS 5 feature, which utilizes AI to transform video game visuals. Gamers were taken aback by the uncanny and disjointed visuals, referring to it as "slop tracing," a term that plays on Nvidia's ray tracing technology. The backlash was so intense that even Nvidia CEO Jensen Huang, who often focuses on AI advancements, had to defend the feature.
Recently, an unfinished version of the upcoming DLSS 5 was accidentally leaked, and modders have been able to fully explore its potential. A viral video demonstrating the feature on Halo: Combat Evolved showcases a cutscene that appears to have been heavily compressed, resulting in blotchy colors and hyperrealistic faces. The AI feature also significantly reduces frame rates, with one user experiencing a halving of frames per second when attempting to use it in Final Fantasy VII Rebirth.
Another user reported a drastic drop from 90 to 29 frames per second when using the feature on GTA V. The leaked footage of Cloud Strife, the iconic character from Final Fantasy, shows an AI-generated version that bears little resemblance to the original character, having been "yassified." The leaked AI tech demonstrates how drastically it can strip a game of its original aesthetic, replacing it with something cheap and gaudy.
The leaked footage also contrasts sharply with the hype around DLSS 5, with Nvidia's CEO even calling for its cancellation, as he claimed to despise "AI slop."
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