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Pocket's AI made my game ideas real. Now Meta controls the results.

Interactive mobile "gizmos" are easy to make, hard to share outside Meta's platform.

Pocket's AI made my game ideas real. Now Meta controls the results.

Pocket AI, an innovative project by Meta, has transformed game ideation by allowing users to create fully functional interactive gizmos through simple text prompts, eliminating the need for coding knowledge or experience. Acquired by Meta in March, the app was launched in the US on August 21, following the acquisition of its staff from the defunct vibe-coding app Gizmo.

Pocket enables users to quickly develop feature-rich game prototypes by chatting with an AI language model, akin to posting on social media. The created gizmos are then shared in a TikTok-style endless scroll, complete with likes, comments, and reposts. While Pocket offers an accessible, engaging platform for users to experiment with game creation, the final products remain confined within Meta's ecosystem, unable to be independently utilized or developed further.

Written by urgent.news from Ars Technica's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at arstechnica.com →

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