"We're not doing something that everyone [would] do": After Cost of Hope, Stalker 2 devs are working on multiplayer which won't be "session-based" like Counter Strike
What's that coming through the hiss and crackle of static? It's a transmission from the Gamescom zone, where a trio of RPS survivalists are fighting to stay alive amid all manner of hazards. You don't want to know the things they've told us about the loos. One of them, James, has ended up hunkered down in the same room as Stalker 2 devs GSC Game World and had the chance to ask them what's in…
We haven't written up this one. Rock Paper Shotgun has the full story — the link below goes straight to it.