10 Star Wars Zero Company beginner's tips and tricks
Our Star Wars Zero Company beginner guide includes essential tips and tricks for crew management and team composition
Star Wars Zero Company is a complex game with many elements to manage, including preparation between missions. During quiet moments, players must prep their team for the next mission and decide where to send operators. Some key aspects of the game happen outside of battle, and understanding these can be crucial to success.
When starting the game, choosing a class specialization can be challenging, but players can change their class specialization once they hit Cycle 3, which occurs early on. According to PC Gamer, the best starting class is the Scoundrel, which has a kit focused on making enemies vulnerable and increasing assist damage. This pairs well with the Fearless Leader talent of the character Hawk.
Players can also change the specialization and talents of hired operators after Cycle 3, but not the talents of named characters. With eight specializations to choose from, players have some flexibility in building their team. The initial companions players acquire include a Scoundrel, a Soldier, and an Assault, providing a good foundation for their team.
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