Nvidia’s DLSS 4.5 has a lot going on, so here’s what actually matters to gamers
Nvidia has released DLSS 4.5 Ray Reconstruction in early access, giving every RTX GPU a smarter AI denoiser alongside upgraded Super Resolution and frame generation.
Nvidia unveiled key enhancements to its DLSS 4.5 technology at Gamescom 2026, focusing on Ray Reconstruction to improve ray-traced and path-traced games on GeForce RTX GPUs. This marks a shift from a singular optimization to an AI rendering system encompassing Super Resolution, Frame Generation, and more. RTX 50-series owners benefit from advanced features like 6X Multi Frame Generation and Dynamic Multi Frame Generation, while RTX 20- and 30-series users can still enjoy the second-generation Super Resolution and Ray Reconstruction models.
The new Ray Reconstruction model, powered by a second-generation transformer network, enhances image quality, temporal stability, and motion clarity in games. It currently supports 30 games, including titles like Alan Wake 2, Cyberpunk 2077, and Gears of War: E-Day. To access Ray Reconstruction, users must opt into Early Access releases within the NVIDIA app.
Nvidia plans to roll out the full update in September. Meanwhile, Microsoft is testing a new feature called "Your Discs. Now Also Digital" for Xbox One and Xbox Series X, allowing disc-based games to become digitally accessible after inserting the physical disc.
Written by urgent.news from Digital Trends's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.