The next game from Hoyoverse sure looks like someone put Elden Ring's clothes on Monster Hunter
Who among us doesn't love to sever the Dreadnodus?
At this year's Gamescom Opening Night Live, HoYoverse unveiled a glimpse of Nodusfall, a new game that blends elements from both Elden Ring and Monster Hunter. The announcement was met with a mix of curiosity and excitement, as fans of both franchises eagerly anticipated the potential of this unique crossover. The game's design appears to draw inspiration from the dark, primordial depression often found in FromSoftware's creations, as the world of Nodusfall is described as plunged into chaos due to the laws of divinity having frayed.
This has led to the emergence of 10 suns, a dramatic shift from the traditional single sun, creating a setting that is both visually striking and fraught with peril.
Among the creatures revealed are giant bears, giant pack foxes, a horned, winged manticore, and several dragons. While combat in the revealed footage closely mirrors Monster Hunter's style, Nodusfall also introduces some novel mechanics. One of the player characters can transform into a giant, armored knight during hunts, and there is a showcased paired execution animation involving two players.
However, the game's monetization model remains unclear, which is a concern given HoYoverse's track record. As there is little information available about Nodusfall online, a release date is currently unknown, expected to be in 2026.
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