US physical game sales drop to lowest monthly total since 1995 | US Monthly Charts
US physical software sales fell to $85 million in July, the lowest monthly total since Circana began tracking in 1995. Read more
US physical software sales plunged to $85 million in July, marking the lowest monthly total since 1995, according to Circana's tracking. PlayStation accounted for 32% of consumer spending on new physical games, while Nintendo platforms led with 63%. Mat Piscatella revealed that seven PlayStation games sold over 100,000 units in the US, but only two surpassed 10,000 units in the week ending July 11.
Hardware spending dropped 29% year-over-year to $282 million, the lowest July total since 2020, while hardware unit sales decreased by 39%. The Switch 2's record-breaking launch in June continues to impact hardware sales, along with ongoing shortages of RAM and components. Both PlayStation 5 and Xbox Series saw declines in hardware unit sales: PS5 dropped 6%, Xbox Series 18%, and Switch 2 fell the most at 51%.
Despite the decline, Switch 2 led in units sold, while PS5 led in revenue. Total video game spending on content, hardware, and accessories fell by 10% year-over-year to $4.5 billion in July, even though six new releases ranked in the Top 10. Call of Duty: Black Ops 2 topped the charts, driven by the launch of its PS4 and PS5 ports, while EA Sports College Football 27 ranked second in full-dollar sales.
Pokémon Go rose to third place, with revenue up 230% month-over-month, driven by its 10th anniversary celebrations and Road to Legends event. Content spending declined by 9% to $4.1 billion, mainly due to lower mobile spending.
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