The Witcher 3 NPCs Kept Dropping Their Babies Due to an Unintended Side Effect of a Cut Mechanic
The Witcher 3 developers were so focused on making a realistic environment for players that they accidentally created a morbidly hilarious side effect for the game’s female NPCs.
In The Witcher 3, an unintended side effect caused female NPCs to drop their babies when Geralt entered their homes. CD Projekt Red's quest designer Philipp Weber revealed this humorous quirk in an interview with Edge Magazine. Weber explained that the developers were so focused on creating a realistic world that they unintentionally allowed NPCs to behave in illogical ways when faced with Geralt.
Female characters would drop their babies and flee from danger, leading to a "morbidly hilarious" situation for players. While the issue was eventually resolved, it could have easily made it into the final product. Weber elaborated on the developers' approach to NPC behavior, stating that they didn't give them specific instructions but rather allowed them to choose their own "spots of interest" and pathfind accordingly.
This strategy was particularly evident in small villages, where NPCs would explore various activities like woodcutting or carpentry. The next Witcher game, centered around Ciri, is currently in development and was showcased at the State of Unreal 2025 event. However, the developers assure that NPCs won't be dropping their babies in the upcoming installment.
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