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PS5 emulation arrives on Steam Deck, Astro Playroom showcased running at 0.6 FPS — milestone SharpEmu development shows promise, despite unplayable performance

Astro's Playroom runs at 0.5 to 1 FPS on the Steam Deck when emulated through SharpEmu. It's not much — it's nothing at all, in fact — but just the proof-of-concept alone is enough to stir up excitement for both Steam Deck and PS5 emulation scenes.

PS5 emulation arrives on Steam Deck, Astro Playroom showcased running at 0.6 FPS — milestone SharpEmu development shows promise, despite unplayable performance

The PlayStation 5 emulation community has shown remarkable progress, with SharpEmu, an open-source emulator, recently running on the Steam Deck. Astro's Playroom successfully booted, displaying the PlayStation Studios loading screen, albeit with extremely low performance at 1 FPS. This marks the first time a PS5 game has loaded on a Steam Deck without streaming.

SharpEmu, written in C# from scratch, can run on various devices like x86 devices, Apple Silicon Macs, and Windows-on-Arm devices. While it excels with lightweight 2D titles like Dead Cells and Dreaming Sarah, its advanced features and compatibility with 3D games are limited. Nonetheless, the achievement highlights the community's persistence and ambition in preserving gaming history.

Written by urgent.news from Tom's Hardware's reporting — not their text. Machine-written — it may contain errors, so check the original before relying on it.

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