How to add motion trails and afterimages in Godot 4
Motion trails — those fading ghost copies left behind a dashing character — are one of the quickest wins for game feel. They make speed readable without any physics changes. Here's how to build one from scratch in Godot 4, then tips for turning it into a reusable component. How it works The idea is simple: every N milliseconds, take a snapshot of the character's current sprite frame and position,…
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