Beast of Reincarnation director apologizes for not providing 'a sufficiently enjoyable experience,' but promises Game Freak is working on it
The response to Game Freak's post-apocalyptic action RPG has not been universally positive.
Game Freak's Beast of Reincarnation, released earlier this month, has received mixed reviews from players. The game holds a respectable 73/100 aggregate score on Metacritic, aligning with its 73% review score from the reporter. However, many user reviews on Steam express sentiments of "close, but not quite."
In response to the feedback, game director Kota Furushima has apologized for not delivering a sufficiently enjoyable experience. In an interview with 4Gamer, Furushima stated, "I honestly feel that there are still areas in the game that require our sincere attention. I’m truly sorry that parts of the game haven't provided a sufficiently enjoyable experience."
Furushima acknowledged the need for polishing certain elements and announced that more updates, including the first one on August 9, are on the way to address issues with story pacing, frame generation, and the option to skip cutscenes.
While Furushima did not prioritize changes to the game's difficulty, he emphasized the importance of players effectively working with Koo, the Blight-infected canine companion, to succeed. Furushima noted that the co-op combat has been well-received, and the game's overall atmosphere has received positive reactions. He believes the post-apocalyptic vibe of the game's world resonates with many players.
Shaun Prescott, PC Gamer Australian editor, praised the game's unique presentation, describing it as "mature and patient," with a "filmic vibe" and "strangely resonant silence." Furushima's intentions seem to align with the positive aspects of the game, as he expressed confidence in the team's commitment to its "bereft, enveloping ambience."
Written by urgent.news from PC Gamer's reporting — not their text. Machine-written — it may contain errors, so check the original before relying on it.