'They Fundamentally Don't Understand Art' — Doom Dev Blasts Xbox After Microsoft 'Gutted' id Software With Layoffs
After layoffs ripped through Doom developer id Software in July, lead services programmer Chris Hays has taken aim at Xbox: "They fundamentally don't understand art."
Lead services programmer Chris Hays of id Software, who has been with the team since 2010, has harshly criticized Xbox after 136 staff were laid off in July. Hays told a recent conversation with Andre Peschke on Auf ein Bier that it is hard to make a AAA game with only half the original staff. He stated that entire departments, which are crucial for game development, have been eliminated.
Hays emphasized that the reassurances from Xbox and Microsoft regarding id Software's continued presence and commitment to creating games like those from the past are insincere, as they do not understand the intricacies and nuances of the gaming industry. He believes that id's success in the past was due to the cohesion of its teams, and cutting half of the studio has severely damaged that foundation.
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