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Designing a Solvability Gate for 15 Puzzle Implementations

Every 15-puzzle implementation eventually hits the same quiet question: given a starting arrangement, can the player ever reach the goal? The answer is not obvious. Random shuffles fail roughly half the time, and a permissive build that lets the player play an unsolvable board wastes the user's evening. A strict gate that blocks too many starts kills engagement. Engineers building or integrating…

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Corrupt Minds Think Alike

Tariq Panja, reporting for The New York Times: The five men should have been in a celebratory mood. FIFA had just pulled off a World Cup that broke records on a number of fronts.