Take-Two touts 'unprecedented GTA VI pre-orders', but maintains bookings target
On August 7, the video game company Take-Two Interactive announced unprecedented demand for its upcoming title, Grand Theft Auto VI. Despite the game's delays, pre-orders began on June 25, marking a significant milestone for the publisher. Take-Two's shares surged more than 4 percent during a trading session, illustrating investor confidence in the game's commercial potential.
However, CEO Strauss Zelnick maintained a cautious optimism, acknowledging that the scale of pre-orders remains uncertain as no units have been sold yet. The company remains committed to its full-year bookings forecast, with CEO Zelnick emphasizing that they "haven't sold one unit" and that "we just don't believe in claiming victory before it occurs."
The anticipation surrounding GTA VI is largely due to its potential to surpass the success of its predecessor, GTA V, which has sold over 230 million units since its 2013 release. Investors are particularly eager to see if GTA VI will replicate the success of GTA V Online, a live-service component that has generated substantial revenue post-launch.
Take-Two's guidance for fiscal 2027 bookings remains unchanged at $8 billion to $8.20 billion, while current-quarter bookings are projected between $1.62 billion and $1.67 billion, below market estimates. This projection signals continued reliance on existing titles and mobile games for revenue generation. Analysts are optimistic about GTA VI's potential, but are also focused on the longevity of the game's opportunities, particularly the impact of its planned online multiplayer mode.
Written by urgent.news from CNA - Business's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.
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