'Sorry about this!' Big Walk is already fixing its biggest complaint
In a game about communication, players are having trouble hearing each other.
The recently launched puzzle game, Big Walk, has received positive feedback for its engaging gameplay, reaching nearly 50,000 concurrent Steam players at its launch. However, a recurring issue in the game is the inadequate voice chat volume, which has been a major complaint in numerous negative reviews. Players have expressed their frustration over the lack of sufficient audio sliders, with some voices sounding like whispers even when standing next to each other.
The small volume slider provided in the game settings proves insufficient, as it struggles to balance the ambient sounds, such as ocean waves, without severely diminishing the voices of co-op players. While some argue that this design choice adds a layer of creative problem-solving to the puzzles, others feel it hampers the overall communication experience.
In response to these concerns, House House, the game's developers, acknowledged the issue in a Steam post, expressing regret for the inconvenience. They clarified that the game's mechanics involve voice reduction as distance increases, but they also noted that some setups produce voices that are quieter than intended even when close.
The developers are actively working on a fix and have stated their intention to release one as soon as possible. In the meantime, players who are eager for a solution can turn to a mod available on GitHub, which adds a separate voice volume slider, allowing for a significant boost in voice levels.
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