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World’s smallest GPU silicon passes real-world testing — 240,000-transistor TinyGPU v2.0 renders 3D graphics at up to 15 FPS while v3.0 prepares for 2026 release

The TinyGPU v2.0 'standalone GPU' silicon works, and was demonstrated in a video after it came back from its Tiny Tapeout production run.

World’s smallest GPU silicon passes real-world testing — 240,000-transistor TinyGPU v2.0 renders 3D graphics at up to 15 FPS while v3.0 prepares for 2026 release

The world's smallest GPU, TinyGPU v2.0, has recently completed real-world testing produced by Pongsagon Vichit, who shared the development on social media with excitement. This ASIC TinyGPU v2.0 is now operational, and Vichit expressed gratitude toward the #TinyTapeout community. The design of TinyGPU v2.0 is open-source and can be accessed by the public.

The silicon features 240,000 transistors, capable of rendering 3D graphics at up to 15 FPS. The chip can handle transformation & lighting, plus rasterization with up to 1,000 triangles on the screen, featuring one dynamic directional light, flat shading, backface culling, and affine texture mapping. The finished silicon was tested using a Basys3 FPGA host, which only achieved frame rates of 7.5 to 15 FPS.

In contrast, TinyGPU v3.0, scheduled for release in December 2026, boasts a programmable pixel shader, SIMD (4 pixels in parallel), a 31-instruction set, and 4x 8-bit temp registers. These advancements offer significant fidelity gains and should allow for more detailed, textured, and animated models with minimal performance impact.

Written by urgent.news from Tom's Hardware's reporting — not their text. Machine-written — it may contain errors, so check the original before relying on it.

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