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Gaming PC GPUs vs. console GPUs: What's the difference between them?

Although PC gamers have to think about it more while putting together their machine, consoles also use GPUs. Here's the difference between them.

Gaming PC GPUs vs. console GPUs: What's the difference between them?

While consoles and gaming PCs share the same underlying technology, there are significant differences between their graphics processing units (GPUs).

A PC graphics card is a separate component that sits on the motherboard, complete with its own memory and processing power. In contrast, a console GPU is integrated with the CPU, sharing a single piece of silicon and a memory pool. This means that every game is specifically designed for the console's hardware, resulting in more optimized performance.

For instance, Sony's PS5 and Microsoft's Xbox Series X both feature AMD GPUs built into their system-on-a-chip (SoC) units. These GPUs possess 52 compute units, analogous to processing blocks, and their power scales with an increase in the number of units. However, unlike PC GPUs, console GPUs are bespoke and tailored specifically for each console model.

Consoles also have a larger pool of memory - 16GB in a Series X, which is shared between the CPU and GPU. In comparison, a PC splits these tasks, with the CPU and GPU having separate stocks of memory.

The amount of VRAM (video RAM) available for games on consoles is pre-allocated, while on a PC, a game that requires more VRAM than available will have to offload the excess into system RAM, which is significantly slower and can cause stuttering or texture delays.

Another difference lies in how games are developed for consoles versus PCs. Games for consoles are designed with their specific hardware in mind, which allows them to run more optimally. This is not the case for PC games, where developers often have to account for a wide range of different hardware configurations, resulting in longer loading screens and stuttering.

In terms of raw performance, consoles can match high-end PCs under the right conditions, but well-tailored PC games can often extract more power from a mid-range GPU compared to console games. The gap in price between consoles and gaming PCs has also narrowed, with the PS5 starting at $599.99 and the Xbox Series X at $749.99, though cheaper PCs are also available.

Written by urgent.news from Engadget's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at engadget.com →

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