While soulslikes went bigger than big, Death's Door swung open the appeal of a tighter adventure
Declaring a Best Way of Doing Things is a fool’s game, though in recent years my favourite entries in the Tricky Hitting genre – inclusive of soulslikes and their hybridised disciples – have been the big, bulging ones. Elden Rings and Silksongs , with vast kingdoms and deep, rattling toolkits for surviving them. The reason it’s a fool’s game is because you can also have something like Death’s…
We haven't written up this one. Rock Paper Shotgun has the full story — the link below goes straight to it.