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GTA 6: Das Videospiel der Videospiele

Selten war Erfolg in der Entertainment-Branche so planbar wie bei GTA 6. Das Gangsterspiel ist zum Popkultur-Phänomen geworden – und weckt Vergleiche mit „Wetten dass..?“ und James Bond.

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GTA 6: Das Videospiel der Videospiele

Düsseldorf. The long-awaited moment for gamer Helen Krüger arrived in the middle of the night, on November 19th. Like most people, she won't be in bed at midnight, but in front of her Playstation, eagerly anticipating the release of the much-anticipated sixth installment of the Grand Theft Auto series. Rockstar Games, the game developer, promises a monumental experience after 13 years of fan anticipation.

The excitement is palpable, with 29-year-old Krüger admitting a sense of exhilaration and eagerness. Some gamers take a week off work, while an economist in Spain predicts 1.5 million work absences in the US alone, translating to a billion-dollar economic impact. The unbridled success of GTA 6 is unprecedented in the unpredictable gaming industry.

Over ten million pre-orders have been made, with the first official trailer released in August igniting such a massive fan response that Netflix experienced a crash. As downloads commenced this week to coincide with the November 19th release, network providers like Vodafone reported significant bandwidth peaks. The euphoria stems from the unprecedented excitement surrounding a crime-themed game becoming a cultural fixture.

Written by urgent.news from Handelsblatt's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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