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Crimson Desert studio is implementing AI "throughout our entire development pipeline," and expects DokeV to launch in 2028

Crimson Desert and DokeV developer Pearl Abyss is planning to further integrate generative AI into its workflow. Read more

Crimson Desert studio is implementing AI "throughout our entire development pipeline," and expects DokeV to launch in 2028

Pearl Abyss, the studio behind Crimson Desert, is enhancing its development pipeline by integrating generative AI, according to the company's latest quarterly Earnings Letter. The South Korean developer asserts that AI is being utilized in various stages of production, including content creation support, test optimization, and the automation of repetitive tasks.

By leveraging AI, Pearl Abyss aims to optimize resource allocation and expedite overall production speed. However, the core gameplay experience and actual content creation will remain under the direct control of the development team. Previously, AI-generated 2D visual props in Crimson Desert were replaced with human-made art before launch.

Now, the company is expanding the use of AI throughout its entire development pipeline, viewing it as a means to elevate efficiency and quality rather than replacing human developers. The studio's creature-collector game, DokeV, is set to launch in the second half of 2028, with additional updates expected within the year. Crimson Desert, on the other hand, is being prepared for a Nintendo Switch 2 release in the first half of next year.

The use of generative AI in game development has gained significant traction in recent times, with a recent report estimating that approximately 40 percent of active developers now employ AI tools in their work.

Written by urgent.news from Eurogamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at eurogamer.net →

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