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Microsoft’s own upscaler and alternative to FSR just landed on Xbox Ally X handhelds - actually uses an NPU for something useful

FSR is still preferred, when available and well-implemented, though.

Microsoft’s own upscaler and alternative to FSR just landed on Xbox Ally X handhelds - actually uses an NPU for something useful

Microsoft has recently released its Auto SR upscaler and alternative to FSR for Xbox Ally X handhelds. This new technology utilizes an NPU (Neural Processing Unit) for upscaling, freeing up the GPU for other tasks. This offers better performance than FSR on games that either don't have FSR enabled or when the FSR implementation doesn't work effectively.

Auto SR provides higher frame rates and 1440p-like detail on larger screens, making it ideal for larger displays where every frame matters. In a performance mode, Xbox Ally X can achieve up to 120 fps, while previously it was capped at 60 or 75 fps. The feature is supported by HDR when playing games that can benefit from it. Microsoft has also extended Auto SR support to select Windows Copilot+ PCs.

Written by urgent.news from PC Gamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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