'The experiences on console and PC tend to be roughly the same,' says Take-Two CEO in response to question about GTA roleplaying
Of course, in the case of Grand Theft Auto 6, the PC experience at launch will be a blank screen.
During a recent investor call, Take-Two CEO Strauss Zelnick clarified that the experiences for Grand Theft Auto players on both PC and console are generally comparable. Oppenheimer & Co analyst Martin Yang noted that PC players often engage with GTA differently due to roleplay options, leading to a question about closing the player experience gap between platforms.
Zelnick acknowledged that series like Civilization began on PC before expanding to consoles, but maintained that modern consoles are essentially specialized PCs with similar capabilities. He emphasized that the GTA Online experience remains identical for both platform types, except for the absence of mods that have sustained GTA 5 relevance for 13 years.
Take-Two recently acquired the FiveM GTA 5 multiplayer mod behind numerous roleplaying servers. Although Zelnick mentioned that the FiveM business is profitable, he did not directly address the potential integration of custom servers and roleplaying features into GTA Online for consoles. The upcoming Grand Theft Auto 6 will launch on November 19 as a singleplayer console game, with no PC release date or plans for a new GTA Online iteration currently announced.
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