What we've been playing - "Sniffing out the warehouses on Prawn Island"
Well, hello! I am once again wearing the Bertie hat in your usual host's absence, so joyous welcomes to our regular feature in which we talk about what we've been playing in recent times. This week, Marie has been revisiting Zelda - although perhaps not the one you might expect - while Dom is rediscovering Vice City of the 80s. Kelsey is playing some very weird cards, Connor is back in WoW -…
This week's edition of "What We've Been Playing" features a variety of games. Marie is revisiting Zelda, Dom is rediscovering Vice City, Kelsey is playing an unusual card game, Connor is back in WoW, and the reporter is smitten with the RPG. The reporter is particularly enjoying Inscryption, a dark card game that has more depth than initially expected.
They wish for Act 2 to have an endless roguelike mode for constant replayability. The reporter also highlights the good and bad aspects of their WoW: Forever experience, including the new weather system in the game. Their GTA 6 playtime is dedicated to familiarizing themselves with the map of Vice City, preparing for its release.
They appreciate the enhanced weather system in WoW: Forever, which adds to the game's fantasy. The reporter has also discovered new aspects of Tears of the Kingdom, such as secret passages and hidden rewards, showcasing the game's rewarding exploration.
Written by urgent.news from Eurogamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.