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'I Feel Like Modding is Kind Of Dying' – Mass Effect 3 Multiplayer Modder on AI's Impact on the Scene

Over the past few months, there's been a sort of explosion of AI in the modding scene. Whether it's mashup mods on Twitter or full decompilation done by Claude, AI is everywhere in the mod community, and it may just be killing the hobby.

'I Feel Like Modding is Kind Of Dying' – Mass Effect 3 Multiplayer Modder on AI's Impact on the Scene

In recent months, artificial intelligence has taken over the modding scene, potentially putting an end to the hobby. In an interview with Mgamerz, the creator of Mass Effect Legendary Edition ME3 Multiplayer mod, the reporter discussed the impact of AI on the modding community. Mgamerz acknowledges that AI, specifically Claude, is very effective at modding games, but it's causing an overwhelming amount of low-quality content that's difficult to sift through.

He explained that the inherent difficulty of getting into game files and making changes acted as a natural filter, keeping low-quality mods at bay. However, AI is eroding that filter.

Mgamerz explained that modding requires a certain level of expertise and knowledge, such as not putting things in startup files to avoid wasting memory. AI-generated mods often neglect these important details, resulting in games that run poorly or are incompatible with other mods. Additionally, AI tools can make it harder for users to understand how mods work, as they can generate a mod in a matter of hours that would typically take months to create.

Mgamerz believes modding is becoming more challenging for aspiring modders and might eventually become a dying hobby.

Written by urgent.news from IGN's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at ign.com →

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