World of Warcraft Forever's Launch Was Running on Over 200,000 Gigabytes of RAM
World of Warcraft Forever launched last night, and while there were a ton of people playing, the servers were remarkably stable. And, it turns out that Blizzard dedicated a ton of resources to making those servers stable.
World of Warcraft Forever launched last night, and the servers were remarkably stable despite a large number of players. Blizzard dedicated significant resources to ensure the servers ran smoothly, including 3,924 virtual machines, 251,136 GB of memory, and 70,480 CPU cores. This extensive RAM allocation led to the smoothest Blizzard launch in years, according to the company.
Sam Altman previously criticized individuals for not using RAM in their own computers, but later retracted his statement, expressing a desire to increase memory production. Blizzard's Executive Producer, Holly Longdale, praised the launch, stating that it was crazier than imagined but the team had built plans and contingencies. The launch was smooth, with minimal queues, disconnections, and lag.
Players praised the game, and even in the WoW forums, many threads praised the game's performance. The launch of WoW Forever also allowed for potential visits to fan-favorite locations from future expansions.
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