Urgent.News

What's breaking now, across thousands of outlets.

Tech

I have added parkour to GTA 5, and also accidentally turned on like 20 mods I forgot I'd installed

Oh well.

I have added parkour to GTA 5, and also accidentally turned on like 20 mods I forgot I'd installed

In a continuous effort to transform GTA 5 into a PC version of GTA 6 or potentially ruin it, modder I added ParkourV to the game. However, in the process, I inadvertently enabled a multitude of mods that I had previously installed and forgotten about. Modding GTA 5 is an ongoing endeavor for me, as I strive to either enhance or destroy the beloved game.

Today, I will discuss ParkourV, which also sheds light on the various mods that have plagued GTA 5. Before installing ParkourV, I had to update ScriptHookVDotNet, a crucial component for modding GTA 5, much like the Skyrim Script Extender for the popular game Skyrim. This means that I now regularly encounter mods from the past, which I had written off and disregarded for months.

The world of modding GTA 5 is constantly changing, and we must adapt to this new reality. ParkourV allows players to perform parkour actions in GTA 5, a feature that the game was not initially designed for. Franklin, Trevor, and Mike lack the necessary points of articulation for parkour, resulting in awkward movements such as body rotation during flips.

Despite this, the experience of navigating Los Santos through parkour is enjoyable. During a test, I attempted a double frontflip on a non-existent part of the map, which resulted in a collision with a man in a fursuit. This illustrates the challenges of perfecting the parkour technique in GTA 5.

Written by urgent.news from PC Gamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at pcgamer.com →

More in Tech

More from Thursday 5 November →