Remedy revenue soars by 226% following release of Control Resonant, the developer's fastest-selling game ever
Remedy - the developer behind the recently released Control Resonant - has released a scorcher of a quarterly financial report. It shows that following Resonant's release in September, the company's revenue surged by 226 percent, bringing in €39.6m in Q3. Read more
Remedy, the studio behind the recently released Control Resonant, has released a financial report showing an astonishing 226% surge in revenue following the game's September release. CEO Jean-Charles Gaudechon described the achievement as a defining milestone for the company. Q3 revenue reached €39.6 million, a significant improvement from the €16.4 million loss reported this time last year.
Control Resonant's success can be attributed to its widespread appeal, with nearly half of its players being new to the franchise. The game attracted a diverse audience, with the majority of players located in the US, followed by Chinese-speaking regions and the UK. Notably, Control Resonant's release coincided with a boost in sales for Remedy's 2019 hit, Control, indicating a growing fanbase.
Remedy's focus now is on expanding Control Resonant's reach, aiming to get the game into the hands of more players. As the studio works on other projects like the Max Payne remakes, the company appears to be on a positive trajectory. Despite critical division over Control Resonant's narrative, the game quickly surpassed the one million sales mark since its launch.
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- Remedy Q3 revenue triples to €39.6m following launch of Control Resonant gamesindustry.biz