Xbox's Doom, Wolfenstein Developers Working 'More Closely Than Ever' Following Xbox 'Reset' Layoffs
Bethesda and Xbox development studio id Software, maker of the Doom franchise, has deepened its partnership with fellow Bethesda and Xbox studio MachineGames, makers of the most recent Wolfenstein games as well as 2024's Indiana Jones and the Great Circle.
Following Xbox's recent reset and subsequent layoffs, Bethesda and Xbox development studios Bethesda and MachineGames have strengthened their collaboration more than ever before. This development was revealed at a press event for id Software's recent Doom: The Dark Ages - Revelations DLC, which was released this summer.
Bethesda's co-director Marty Stratton addressed the layoffs, stating that the studio was doing well despite the significant workforce reduction. He emphasized that the team took deliberate steps to ensure they remained viable, both in game development and technology departments. Stratton further revealed that the partnership with MachineGames has never been closer, attributing this to their shared commitment to excellence and innovation.
The collaboration between these two studios is speculated to be instrumental in the development of MachineGames' upcoming project, reportedly Wolfenstein 3. This project has been the subject of much speculation, with MachineGames' head Jerk Gustafsson hinting at future installments in the franchise. Bethesda CEO Jill Braff has also publicly expressed her enthusiasm for the brand's continued success.
Bethesda and MachineGames' close partnership is further supported by Xbox Studios CEO Asha Sharma's focus on bolstering the development of their biggest franchises. With both studios having impressive track records, this collaboration is anticipated to yield a highly anticipated third installment in the Wolfenstein series. Additionally, the partnership could potentially expedite the release of the game, as Sharma aims to get the studio's most prominent franchises out to consumers more swiftly.
Written by urgent.news from IGN's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.