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I'm 100% here for a more grounded, realistic GTA 6, one I believe won't come at the expense of its usual haphazard chaos

I hope Rockstar makes us work a little harder to wreak our usual mayhem.

I'm 100% here for a more grounded, realistic GTA 6, one I believe won't come at the expense of its usual haphazard chaos

A recent 16-page feature by Edge magazine has discussed the upcoming Grand Theft Auto 6 and how Rockstar Games is aiming for a more realistic and grounded experience. While this might sound like a nightmare to some fans, it's not unprecedented for the series, as evidenced by GTA 4. However, the current GTA games have always allowed for chaos with relative ease, featuring outlandish weapons and NPCs that are often treated as mere props.

According to the magazine, GTA 6 may not be as free with the anarchy, as police will remember your appearance, whether you're working solo or with an accomplice, and any weapon you're carrying. The game will use this information to fight back against the chaos you create. This isn't just limited to police presence either, as Edge describes chaos as a third participant, with the world reacting to your behavior, including vigilante NPCs stepping in and modern tracking technology causing carjackings to go wrong.

While some may lose a bit of the high-flying criminal power fantasy, the magazine believes that a little bit of grounding will make the world feel more satisfying. Puzzling out how to gradually return to the shadows will provide an extra layer of flavor, even if it's as simple as a wardrobe change, like spray-painting your car mid-chase.

Co-head Phil Hooker also mentions how things like jumping on a bus out of sight of CCTV or witnesses will make it harder to figure out where you ended up after a crime. Ultimately, the magazine doesn't think a more detailed, realistic reaction to crime sprees will dull the excitement, as Rockstar is not trying to stop people from playing the game the way they always have.

Instead, they're inviting more ways to let the chaos ripple out and providing a greater incentive to work strategically on reeling things back in.

Written by urgent.news from PC Gamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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