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MCMC Reviewing Need For Tougher Regulations On Roblox, Other Online Gaming Platforms

Online games may be subject to tighter rules in the future. Communications Minister Datuk Seri Fahmi Fadzil has revealed that the Malaysian Communications and Multimedia Commission (MCMC) is reviewing the need for further regulatory measures on online gaming platforms, including Roblox. The move is aimed at strengthening child protections against digital safety risks. According to […] The post…

MCMC Reviewing Need For Tougher Regulations On Roblox, Other Online Gaming Platforms

Malaysian Communications and Multimedia Commission (MCMC) is assessing the necessity for stricter regulations on online gaming platforms, such as Roblox, to enhance child protection against digital safety risks. The review, conducted in collaboration with the Communications and Multimedia Content Forum of Malaysia (CMCF), involves examining online gaming trends, user-to-user interactions, in-game content, and protective safeguards put in place by platform providers.

The assessment also incorporates international practices and frameworks to pinpoint appropriate and efficient safety measures for Malaysia.

Furthermore, CMCF is engaging in a public consultation with stakeholders, including app store operators, game developers, online safety experts, e-sports organizations, legal professionals, and researchers, to determine suitable regulatory measures. The findings from this study, coupled with the consultation results, will serve as the basis for evidence-based, risk-proportionate regulations.

The Malaysian government is also prioritizing parent education and awareness, aiming to inform guardians about parental control features on personal devices and online services. The Safe Internet Campaign, with an allocation of RM58.7 million in Budget 2027, targets both young users and parents, guardians, teachers, and communities.

The concept of imposing stricter rules on online gaming has been a recurring topic for some time now, with the Communications Ministry considering licensing for certain online games, including Roblox, last year. The government is also exploring eKYC and age verification systems for these platforms, which would prevent underage users from creating accounts, similar to existing restrictions on social media.

Written by urgent.news from Lowyat.NET's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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