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"We are very eager to learn from the real veterans" – How Tencent's TiMi Studio Group collaborated with Capcom on Monster Hunter Outlanders

Today marks the release of Monster Hunter Outlanders, a mobile version of Capcom's long-running franchise that has been created by Tencent's TiMi Studio Group. Read more

"We are very eager to learn from the real veterans" – How Tencent's TiMi Studio Group collaborated with Capcom on Monster Hunter Outlanders

Monster Hunter Outlanders, a mobile adaptation of Capcom's iconic franchise, has recently been released thanks to the collaboration between Tencent's TiMi Studio Group and Capcom. Niantic's previous attempt, Monster Hunter Now, was an AR game akin to Pokémon Go, but TiMi's version aims to capture the full experience of Monster Hunter on a mobile device. Developer Bryan Li shared insights into the challenges and innovations involved in bringing the game to mobile platforms.

Balancing authenticity and mobile friendliness was a primary concern during the project's initial stages. With a team comprised of dedicated Monster Hunter fans, the developers were able to preserve many familiar elements while refining controls specifically for mobile devices. Two modes were developed - Classic Mode for experienced action game players and Adventure Mode for newcomers.

The team also focused on creating an engaging world with a new main storyline and diverse activities, ensuring players always have rewarding experiences.

Mobile gaming sessions are typically shorter than on PC and console, so the team put in significant effort to optimize gameplay duration. They conducted numerous playtest and live test sessions, gathering player feedback to fine-tune the difficulty. Additionally, the game incorporates unique gadgets like zip lines and ballistas to enhance navigation and crafting systems.

TiMi and Capcom maintain a close working relationship, sharing industry knowledge and insights on what players expect from mobile Monster Hunter games. This collaboration allows both companies to leverage their expertise in different areas, benefiting the game's development. The trust between the two companies was built on professional communication and a shared commitment to innovation, with a team of passionate Monster Hunter fans from TiMi presenting their ideas directly to Capcom.

Written by urgent.news from GamesIndustry's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at gamesindustry.biz →

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