Urgent.News

What's breaking now, across thousands of outlets.

Tech

All Quickhand's Request treasure locations in Phantom Blade Zero

Plus where to find Zhang's hideouts for The Wily Hare's Three Dens quest.

All Quickhand's Request treasure locations in Phantom Blade Zero

Quickhand Zhang tasks you with finding his counterparts and unmarked treasure in each region of Phantom Blade Zero. He provides videos and step-by-step instructions for locating the treasure chests in the Crimson Forest, Village of Lu, Pangzhen, Meigu Lake, and the final area where he himself is found.

In the Crimson Forest, the first treasure chest is behind the locked Thieves Camp Dungeon gate. To obtain the key, progress through Crimson Forest until you reach the Cliffside Lodge. Go upstairs to grab the cellar crank, unlock the cellar, and descend to a corpse with a glowing item below. Use this key to unlock the gate back in the Thieves Camp and find the chest immediately to your right. The third chest is in a cave near the Thieves Camp bell.

The Village of Lu holds a Fine Thread accessory that boosts summoned objects' damage and Sha-Chi depletion by 50%. To locate it, head up the stairs to the big house at the top, turn left, climb the ladder, and open the door. Pass through the creepy puppet room and find the chest to the left of the altar.

In Pangzhen, the first treasure chest requires the Tianxeng Pavillion Key, granted by speaking to a puppet in the underground tavern. Enter Tianxeng Pavillion through the door near the Hanging Lanterns, defeat puppet enemies, and take the left staircase to find the jade chest on the back balcony. The second chest requires the You Loong's Deluge Phantom Edge, obtained by defeating You Loong, the Blackwater Crew's leader.

Use the deluge to put out a flaming barrier, head inside, and find the chest on a platform on the rooftops. The final chest in Pangzhen requires defeating Wu Xuan, The Fallen General boss, and finding it in a small house at the far end of the garden.

Written by urgent.news from PC Gamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

This story

This is one outlet's version. Read the fullest account.

Read the original at pcgamer.com →

More in Tech

A preflight for on-chain swaps: four rehearsals, three refusals, zero transactions

Many swaps that fail on-chain, and burn gas doing it, would have shown the same failure in a free eth_call first. Here is a ~30-line preflight for swaps built with the BlazePhoenix SDK, run through…

  • Pre-flight check prevents on-chain swap failures with zero gas cost
  • BlazePhoenix SDK simulates swap transactions to reveal issues
  • State override enables rehearsal of swaps without gas expenditure

KMP Architecture: Share the Contract, Keep the Platform Details

The first difficult Kotlin Multiplatform decision is often not how much code to share. It is where platform behavior should enter the shared code. Take an article reader that opens an external link.

  • Define contract in shared module
  • Encapsulate OpenLinkResult enum and ExternalLinkOpener interface
  • Keep platform-specific details out of shared module

More from Thursday 29 October →