How to run an indie game studio: Part 5, Better meetings
If you've made it this far in the series, you now have the building blocks of a functioning studio operating system: a clear purpose , long and short-term goals , a system for catching and solving issues , and a quarterly rhythm that keeps your team focused and accountable . This week, we're looking at the glue that holds all of it together: your meetings. Read more
We haven't written up this one. GamesIndustry has the full story — the link below goes straight to it.