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Creator of Super Smash Brothers Offers Blistering Takedown of AI-Generated Games

AI is being used to "churn out" video games. The post Creator of Super Smash Brothers Offers Blistering Takedown of AI-Generated Games appeared first on Futurism .

Creator of Super Smash Brothers Offers Blistering Takedown of AI-Generated Games

Super Smash Bros and Kirby creator Masahiro Sakurai has harshly criticized the use of artificial intelligence in game development, warning that it leads to derivative and low-quality titles. Speaking to Japanese gaming outlet Denfaminico Gamer about the surge of new video games on platforms like Steam, Sakurai expressed concern that AI-driven game creation would overwhelm the market with "unprofitable" games.

He noted that while the sheer number of new releases (estimated at 19,000 for a single year) was impressive, the real issue lay in the quality and originality of the games being churned out. Many of these AI-generated titles would simply be unplayable or unprofitable, Sakurai claimed, as they often consist of systems directly lifted from existing games.

The legendary designer further warned that AI could potentially replicate the artistic vision of talented game designers like Fumito Ueda, creating works that only the original creator could produce.

Written by urgent.news from Futurism's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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