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'I drank from the chalice of blood': indie dev scrubs his game of AI-generated voice lines, having previously described the technology as 'anti-human and anti-art'

Refund offered for players who "still feel betrayed" over AI use in Future? No Thanks!

'I drank from the chalice of blood': indie dev scrubs his game of AI-generated voice lines, having previously described the technology as 'anti-human and anti-art'

Paolo Pedercini, the developer of Future? No Thanks!, has sparked controversy by initially using generative AI in his game and subsequently removing certain AI-generated voice lines. Pedercini, also known as Mollieindustria, described the technology as anti-human and anti-art. The game faced backlash after Steam delayed its release for briefly containing nudity.

Pedercini defended his use of AI, stating it was a satire of generative AI and carelessly used technology before AI became commercialized. However, the reaction has been less supportive, leading him to replace the TTS voice lines with human-acted lines. Pedercini claims the game is "0.001% worse" due to the removal and addressed the backlash in a follow-up blog post, admitting his initial blog post was not good and expressing disappointment in the support he received.

He also revealed that players can request refunds and promised his next project will be hand-coded, rejecting AI-assisted programming.

Written by urgent.news from PC Gamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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