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There's now a Zelda: Breath of the Wild native PC Switch port, and early reports suggest it runs surprisingly well

The PC port scene continues to heat up.

There's now a Zelda: Breath of the Wild native PC Switch port, and early reports suggest it runs surprisingly well

The Legend of Zelda: Breath of the Wild has now received a native PC port, with early reports suggesting it runs surprisingly well. This is part of a growing trend of AI-assisted retro and modern game porting to PC. The project, called Savage Wind Recomp, is based on LASRecomp, a Link's Awakening recompilation that recently dropped.

Savage Wind Recomp has been written with Claude Code, but directed, tested, and reviewed by a human. The port is described as playable, including the Shrine of Resurrection and The Great Plateau, running at 60fps with sound, voice, the HUD, and save/load functionality on moderately powerful PC hardware. To play the port, users need to own a copy of the game they've dumped from their own Switch cartridge, version 1.8.2.

The port also supports higher and lower framerates, including 30fps, 60fps, 90fps, and 120fps. Other PC-specific features, such as DLSS, FSR3, and VRR, are also in the works. Early impressions on Reddit are positive, with users achieving smooth 60-70 fps on high-end hardware. Although the port is still early, it's intriguing to see a major Switch title get a PC port.

Nintendo may not be thrilled about the speed at which these ports are being released, given that the game already runs well on various Switch PC emulators.

Written by urgent.news from XDA Developers's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at xda-developers.com →

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