I tested a game from every year since 2006 on Nvidia’s RTX Spark, and Arm wasn’t the problem
Nvidia promised RTX Spark runs every Windows app, and it's not far off
When Nvidia unveiled RTX Spark at Computex, head honcho Jensen Huang boldly claimed it would run every application that Windows has ever run. While games have traditionally been the weak point of Windows on Arm, I set out to test this claim by playing one game from each year since 2006. After testing all 3,000+ games in my libraries, I found that the only hiccup was Microsoft removing .NET 3.5 from Windows 11, which I quickly fixed.
Despite this minor issue, the RTX Spark held up its end of the bargain, with almost all games running smoothly. Even demanding titles like Cyberpunk 2077 and Shadow of the Tomb Raider performed well, with frame rates around 30fps at the highest in-game settings. A few games required troubleshooting, such as Company of Heroes loading in windowed mode or Deathloop launching at 1080p or below, but these were all platform changes rather than issues with the Arm translation layer.
Overall, the RTX Spark proved to be a capable solution for running a wide range of games on Windows on Arm.
Written by urgent.news from XDA Developers's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.