Saber Interactive CEO Says Clive Barker’s Hellraiser: Revival is Performing 'Extremely Well on PC and Consoles' with More to Come
Clive Barker’s Hellraiser: Revival has been a smash hit, says Saber Interactive CEO Matthew Karch in a post on LinkedIn, and it’s the first of a "series" of releases from the studio that will improve its methodology.
Clive Barker's Hellraiser: Revival has been a massive success, according to Saber Interactive CEO Matthew Karch. The CEO praised the game's performance on PC and consoles since its October 8 release, and revealed that it's just the beginning for the studio. Karch believes that middle-market IP-driven products with controlled costs are the future of the game industry, as opposed to AAA titles with massive budgets.
Hellraiser: Revival has earned high praise from players and content creators, despite its explicit content causing some streamers to face bans. The game's narrative director Antony De Fault revealed that one of the team's goals was to face bans, ratings restrictions, or censorship, as proof that they had successfully captured the essence of the source material.
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