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Lucasfilm wants to do more Star Wars games like Zero Company and Galactic Racer: 'We’ve tried to be more flexible about who we’re willing to take pitches from'

Not every Star Wars game has to be a big-budget blockbuster to be successful.

Lucasfilm wants to do more Star Wars games like Zero Company and Galactic Racer: 'We’ve tried to be more flexible about who we’re willing to take pitches from'

Lucasfilm Games, the gaming division of Lucasfilm, is expanding its horizons by seeking pitches from a wider range of partners for their Star Wars games. After two successful offbeat games, Zero Company and Galactic Racer, in 2026, Lucasfilm is considering more unconventional titles from smaller studios. These games, developed by Bit Reactor and Fuse Games, respectively, demonstrate the potential for diverse storytelling within the Star Wars universe.

While big-budget titles like Battlefront remain a key part of their strategy, Lucasfilm is open to partnering with double-A studios and focusing on delivering an engaging experience rather than just relying on triple-A production values. This shift in approach represents a significant departure from Disney's previous strategy, which involved exclusive rights with Electronic Arts and struggled with Ubisoft's Star Wars Outlaws.

Lucasfilm has also been resurrecting its own gaming division since 2021, aiming to work with teams that may not necessarily have a strong track record but can bring fresh ideas to the table.

Written by urgent.news from PC Gamer's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

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