Urgent.News

What's breaking now, across thousands of outlets.

Tech

Xbox announces Xbox Labs, a new initiative to trial emerging ideas and "new technology"

Xbox CEO Asha Sharma has announced the creation of Xbox Labs , a new team within the organisation to "turn emerging ideas into things our players and developers can experience." The unit is a "a small group of game makers, engineers and scientists," drawn from within the business, charged with rapid development, iteration and testing of tools, products and features that will be judged by the…

Xbox announces Xbox Labs, a new initiative to trial emerging ideas and "new technology"

Xbox has introduced Xbox Labs, a new team dedicated to creating and testing innovative tools, products, and features based on user feedback. The team, comprising game developers, engineers, and scientists, will rapidly develop and iterate ideas, with success measured by increased player engagement and creation. Xbox Labs' creation stems from recent advancements in AI and game mashups, which can make games more accessible and allow more players to become creators and co-creators, even if they challenge existing business models.

Xbox Labs is not a standalone initiative but rather a consolidation of existing R&D projects, including porting games to Apple silicon, investigating browser-based distribution through WebGPU, and developing game modding tools. No new staff have been hired for the project; instead, the firm has been working on various initiatives for some time. These include making games playable via web browsers, adding game features, and expanding multiplayer experiences.

Xbox Labs will not have any imminently shipping projects, and the distribution of its outputs will vary. Some projects may be released through the Xbox Insiders program, while others may target different user bases. The focus on open development and user metrics aligns with Asha Sharma's reorganization of Xbox, which emphasizes a product-focused approach to development and reflects her background in AI, technology, and growth-driven companies.

This shift is part of a broader strategy to prioritize user experience and innovation over traditional game development methods.

Written by urgent.news from GamesIndustry's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.

Read the original at gamesindustry.biz →

More in Tech

More from Tuesday 13 October →