Wardogs Dev Explains Why Blue Team Loses More, Confirms Plan to Address the Balance in Season 2
The team behind Wardogs has confirmed that Lonestar, AKA the blue team, loses more than other teams and is making big changes in Season 2 to fix that.
Wardogs developers have addressed the discrepancy in win rates between the blue team (Lonestar) and other teams. Historically, Lonestar has suffered a higher win-loss ratio, with a win rate of around 10% in the game's alpha and around 20% in recent times. The perception of Lonestar as the underdog contributed to players avoiding the blue team, leading to the imbalance.
Bulkhead co-founder Howard Philpott revealed that Lonestar's reputation may have been exacerbated on the Bakurani map due to map issues. As a remedy, Season 2 will introduce changes such as adjusting spawns and rebuilding bases for all teams on the map. Additionally, they plan to change the saturation of Lonestar's uniforms for better camouflage, offer cash and XP bonuses for playing and winning as Lonestar, and add posters encouraging other players to join the blue team.
Bulkhead CEO Joe Brammer humorously stated that players who do not choose Lonestar are "pu**ies." It now falls to the players to embrace these changes and help shift the perception of Lonestar. Wardogs Season 2 is set to launch on October 15.
Written by urgent.news from IGN's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.