Final Fantasy 7 Revelation: I Played a New Slice from the Early Game With a Boss Fight | IGN Preview
While our earlier previews described a giant open-world game absolutely chock-full of activities, it was nice to see that the story-intense linear bits are still there, and just as dramatic as they were in the first two games. Final Fantasy VII Revelation will ultimately be the conclusion to this massive remake trilogy, and I can just tell that some of the content that was maybe a bit rushed in…
Final Fantasy VII Revelation's early game preview focused on the story-driven sections of the first chapter. The demo showcased revamped Materia leveling, with players now using Materia fragments to gain AP ratios instead of slowly accumulating AP. The Item Transmuter, returning from Rebirth, had improved material gathering. The game's visuals impressed, with ice and crystal-filled levels creating a mesmerizing atmosphere.
However, combat appeared easier than expected, with larger enemies quickly defeated using ATB abilities. The new Fit System allowed summoning powerful creatures, with easier-to-build synergy attacks. Sephiroth clones appeared frequently, leading to an encounter with Gigas, where Cloud could use one of his signature synergy attacks.
Written by urgent.news from IGN's reporting — not their text. Machine-written — may contain errors; check the original before relying on it.